Managing Locos

To control locomotives on the layout they need to be added to the system, this is performed in the engine shed section.

To add a locomotive you should go to the engine shed page and click the “Add Loco” button, on clicking this button two fields will be displayed “Loco Number” and “Loco Name”.  The “Loco Number” is required the “Loco Name” is optional once filled in click the save button.  The loco will be added to the roster.

Entering Details for new Locomotive
New locomotive to the roster.

Once the new loco has been added to the roster it can be linked with a decoder by clicking the “configure” button and select the decoder and then click the “assign” button.

Assigning the decoder by selecting from the dropdown.

The locomotive can now be controlled using the “Drive” button on the left of the locomotive.

The locomotives name and number can be modified by clicking the “edit” button this shows the same section as used to add a new locomotive, update the values and click save to update.

Reading Decoders

In order to get decoders loaded into the application there CV values need to be read.  In order to do this navigate to the “Loco Decoders” page and click the “Read Values” button at the top of the right hand column.

Once the “Read Values” button is clicked the controller will be put into Program Mode and basic CV values are read from the decoder from the track that is in Program Mode.  Once all the basic CV values are read the track will be taken out of Program Mode and decoder information will be displayed on the screen.

The decoder will also be added to the list of decoders on the left hand side of the page.

Once loaded the decoder can be linked to a locomotive.